Too distracted by real-world issues to indulge my game design obsession much over the past few days, but I did happen across a few things of interest…
… which leads us to the latest weekend challenge from Psychochild: posting ideas for non-combat gameplay systems. Some good ideas in there, I think (leaving aside my hurried comment at the outset there).
P.S. I was whizzing around the blogosphere over the weekend (waiting for some code to finish NOT compiling), and noticed a few places that had me on their blogroll that (I am ashamed to say) I had never even heard of before.
If you have such a spot, or run across one, please leave a comment so can I get a link set up… I’ll set up a “Friends Of ViE” category (or maybe some kind of icon/notation) in the blogroll just for that purpose, once I have a link or two more to add. (Now if I could just remember where those blogs were… grrr)