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The inaugural meeting of the Minnesota Massive Multiplayer Online Game Interest Group is tonight…
Date and Time:
Saturday, April 28, 6pm-whenever
VoiceNet Technologies, Inc.
3140 Neil Armstrong Blvd, Suite 301
Eagan, MN 55121
Eat pizza (I’ll buy, order will be placed at start of the event since I have no idea at present how much or what to get)
Drink beverages (BYOB, I’ll have a few selections on hand, and there is a pop machine nearby)
Meet local people interested in MMOs
Talk about MMOs
Show off anything you’ve written up, developed, or created.
Discuss how to organize the next one
What is the typical MMOG experience of people, particularly those who frequent the realm of the mmo dev blogs and environs? My own list is even longer than I realized: and I left out games where I didn’t play for at least a week or two, because if I include all the titles I’ve downloaded just to try, it’d be obscene. I also left out text muds, for much the same reason.
- Meridian 59
- The Realm
- Ultima Online
- Everquest 1
- Asheron’s Call
- Dark Age of Camelot
- Anarchy Online
- Ashen Empires
- Guild Wars
- EverQuest 2
- Star Wars Galaxies
- Rubies of Eventide
- A Tale in the Desert
- World of Warcraft
- City of Heroes + City of Villains
- Auto Assault
- Lineage 2
- Dungeons and Dragons Online
- LOTRO (beta)
… and I’m sure I missed a couple downloaded ones from long ago. Some of the more notable absences from my point of view are Lineage, Asheron’s Call 2, World War 2 Online, Sims Online, and Eve Online.
So, if you read this and have the chance, drop your own list in the comments… I’m curious.
Announcing the inaugural meeting of the Minnesota Massive Multiplayer Online Game Interest Group! (mmm-o-gig. We really need a better acronym.)
So, as promised, my own attempt at a system that is a little different. A few of you may have already explored the link to my “dream design” FAQ off the Voyages sub-page of the blog here that I posted a while back… if so, you know where most of this came from.
Um, it got kinda long. Just a bit. Ok, a lot. (good luck…)
Hmmm. I need to post, it was probably the most well-attended roundtable at the IMGDC, and it’s been at least a whole month since I last touched upon it… eh, why not? I’m going to just ramble about the class v skill thing a bit.
For background, Damion at Zen of Design has presented some excellent insights on this topic over the past half-year or so… links here and here. There’s a forum thread over at MMORPG.com on the topic at the moment, as well, for a selection of more player-centric viewpoints.
(Edit: broken links fixed)
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To any Twin Cities/Minnesota-area readers out there… is there any interest in setting up an informal yet regular periodic get-together of MMO design/development devotees? Especially with the local IGDA chapter in hiatus at the moment, such a thing might be of some use.
Monthly, Quarterly… just something to regularly “re-stoke the fires”, people to bounce ideas off of, that kind of thing. If there are people who are interested, I’m willing to try to coordinate it. Add a comment to this post if you might be interested…