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This is from my ever-changing Voyages design document.  I figured a little more detail on exactly how Lessons are supposed to work might be interesting to anyone looking at the design, so…

Overview
Lessons are a special category of Knowledge elements that can be used by players to develop the more generally useful elements named Concepts.  In short, a character develops Concepts by “contemplating” Lessons, i.e. spending time with the Lesson in the Concentration bar.

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Live in or near Mpls/St. Paul? Interested in talking MMOs with other like-minded people? Join us on either June 30th or July 14th at MMMOGIGs #1.9 or #2.1 (or both!), details coming soon. You can also join us in Google Groups or meetup.com to discuss the when/where of the next meeting, provide feedback, etc.
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