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Inspired by this post and comments at Raph’s and this post at Tales of the Rampant Coyote… 

Frankly, I can’t imagine how a Cthulhu MMO could be done “right”, at least based entirely on the original Lovecraft stories.  Cthulhu Mythos stories are largely about being slowly stripped of support (and “innocence”) and facing the powers of the eternal night utterly alone.  The protagonists in most Mythos stories are lucky to end up stripped only of their sanity… most of their colleagues lose their lives, and most encounters end up being characterized by “I ran away fastest, so I survived.”

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Live in or near Mpls/St. Paul? Interested in talking MMOs with other like-minded people? Join us on either June 30th or July 14th at MMMOGIGs #1.9 or #2.1 (or both!), details coming soon. You can also join us in Google Groups or meetup.com to discuss the when/where of the next meeting, provide feedback, etc.
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